25 April 2010

Busy with thesis

My blog is suffering under the lack of my attention. But don't worry, I haven't been lazy all this time from my last post. I created more than 30 icons, but there are still 20 to be done. I laid out the whole menu architecture, created 2 iterations of paper mock-ups and annoyed some people with them (its called user testing). In the last two weeks I created a 3D model of my camera and send it to 3D printing to test ergonomics.














Image of the 3D model and print, I also left some room for the batteries to get a better feeling for weight distribution.

I decided that I won't be doing online testing with a simulation of my interface, but will rather create a working prototype. I spent many days trying to find the right components. On Friday I received the first component, but they sent the wrong one (PS/2 interface instead of USB).

And from now on I will write at least one post per week (on Sundays).

Short link to this post: http://skrci.me/2yUX6

09 March 2010

All the Crazy Menu Options

How does it look like when I'm working on a project. Well... its a mess. Today I was working on icons for my digital camera interface. It looks something like this:


At the moment it looks more organized, because I already filtered the fonts twice; from more than 50 chosen ones down to this. I also created something inspired by the Microsoft Courier concept interface (and I really want to have the Courier when and if it comes out):


The font used here is called Blackout, its an Open Source Font and you can get more of them here.
I will show you the icons and menus when I finish them.

27 January 2010

Cloud Comb

This idea was first meant to be a 3D object, but after the first sketches this came to be:

13 January 2010

Space Invaders particles explosion

Just a quick video of what I made yesterday:



Render time 3 hours. But youtube compressed it to much that is why you don't see the three hour render time quality.
The music is a demo sample from the track "Mosh Rooms" I am currently working on.

10 January 2010

Paricles

Until recently I have been generally avoiding any project or idea that included the work with particles, because I was convinced that it's complicated to work with them.
This week I accepted a project that required the work with particles (It could be done by hand, but there would be simply too much work).
I found myself a nice resource online and started playing around with them. I must say that I instantly fell in love with these cute little bastards. And it's not even close as hard working with them as I thought it would be. Just don't turn on collision detection unless you really really need it.

Here is the result of my first day:



And here is the wonderful resource I've been using: http://www.mrbluesummers.com
Thank you Mr Bluesummers!

02 January 2010

Hello World!

Hello there!

I will be using this blog as a portfolio or a stream of my designs and ideas.

I am active in the fields of industrial, graphic and interaction design.
At the moment I am designing a new living room for my grandparents and writing my Bachelor thesis in interaction design.

Current occupation: Freelancer
Status: Student

You can find my previous work in my portfolio: http://mihafeus.carbonmade.com/

See you when I will have something new to show you. Bye.